RavenMUD was originally started by a handful of people from
Da Shadow's Domain and ShadowMUD. After many modifications
from its original code Raven now has many unique features
including: improved A.I. Mobs (NPCs) using special procedures
and more recently DG Scripts, multi functional magic items,
numerous operational cities, and an online creation system,
just to list a few. Player grouping and role playing
are quite popular with 11 classes and 11 standard plus 9
remort races to choose from. Exploring Raven's vast and
ever expanding areas will not be a hassle, with saved aliases
and abbreviated commands to ease the amount of typing. Clans
and custom clan housing that offers to many options to list
add greatly to an already rich role playing environment.
Planned and impromptu quests are frequently run with various
themes and objectives that range from capture the flag, city
defense, seek and destroy, rescue missions, treasure hunts,
capture the flag, and many many more. A talented Imm and
mortal staff continuously produce original areas and improve
game play in many facets. An entire city is devoted to players
new to MUDs is available to start in with helpful and
informative mobs and help files to get your journey underway.
Raven is very stable and has been around for quite sometime
and will continue to exist indefinitely. Whether new to the
game or a veteran this is everything you are looking for in a
MUD.